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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimationRuntime
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
| Include | #include "AnimationRuntime.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static void LerpBoneTransforms
&40;
TArray< FTransform > & A,
const TArray< FTransform > & B,
float Alpha,
const TArray< FBoneIndexType > & RequiredBonesArray
&41;
Remarks
Lerp for BoneTransforms. Stores results in A. Performs A = Lerp(A, B, Alpha);
Parameters
| Name | Description |
|---|---|
| A | : In/Out transform array. |
| B | : B In transform array. |
| Alpha | : Alpha. |
| RequiredBonesArray | : Array of bone indices. |