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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimationRuntime
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
| Include | #include "AnimationRuntime.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static void CombineWithAdditiveAnimations
&40;
int32 NumAdditivePoses,
const FTransformArrayA2 &42;&42; SourceAdditivePoses,
const float &42; SourceAdditiveWeights,
const FBoneContainer & RequiredBones,
FTransformArrayA2 & Atoms
&41;