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Unreal Engine C++ API Reference > Runtime > Engine > FAnimationRuntime > BlendTwoPosesTogetherPerBone
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
Include | #include "AnimationRuntime.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static void BlendTwoPosesTogetherPerBone
&40;
const FAnimationPoseData & SourcePoseOneData,
const FAnimationPoseData & SourcePoseTwoData,
const TArray< float > & WeightsOfSource2,
FAnimationPoseData & OutAnimationPoseData
&41;