Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimationRuntime
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
| Include | #include "AnimationRuntime.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static ETypeAdvanceAnim AdvanceTime
&40;
const bool & bAllowLooping,
const float & MoveDelta,
float & InOutTime,
const float & EndTime
&41;
Remarks
Advance CurrentTime to CurrentTime + MoveDelta. It will handle wrapping if bAllowLooping is true
return ETypeAdvanceAnim type
return ETypeAdvanceAnim type