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Unreal Engine C++ API Reference > Runtime > Engine > FAnimationCompression_PerTrackUtils
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AnimationCompression.h |
Include | #include "AnimationCompression.h" |
static void GetByteSizesFromFormat
&40;
int32 KeyFormat,
int32 FormatFlags,
int32 & BytesPerKey,
int32 & FixedBytes
&41;