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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimationCompression_PerTrackUt- > API/Runtime/Engine/FAnimationCompression_PerTrackUt-/DecomposeHeader
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AnimationCompression.h |
| Include | #include "AnimationCompression.h" |
static void DecomposeHeader
&40;
int32 Header,
int32 & KeyFormat,
int32 & NumKeys,
int32 & FormatFlags
&41;
Remarks
Decomposes a header created with MakeHeader into three/four fields (two are still left packed into FormatFlags):
Parameters
| Name | Description |
|---|---|
| Header | The header to decompose |
| KeyFormat | [OUT] The encoding format used for each key |
| NumKeys | [OUT] The number of keys in this track |
| FormatFlags | [OUT] Three bits of format-specific information and a single bit to indicate if a key->frame table follows the keys |