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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimationBaseContext
Description
Get the AnimBlueprint associated with this context, if there is one. Note: This can return NULL, so check the result.
| Name | GetAnimBlueprint |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
| Include Path | #include "Animation/AnimNodeBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNodeBase.cpp |
UAnimBlueprint * GetAnimBlueprint() const