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API > API/Runtime > API/Runtime/Engine
| Name | FAnimSlotGroup |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
| Include Path | #include "Animation/Skeleton.h" |
Syntax
USTRUCT ()
struct FAnimSlotGroup
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Animation/Skeleton.h | |||
FAnimSlotGroup
(
FName InGroupName |
Animation/Skeleton.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DefaultGroupName | const FName | Animation/Skeleton.h | |
| DefaultSlotName | const FName | Animation/Skeleton.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GroupName | FName | Animation/Skeleton.h | ||
| SlotNames | TArray< FName > | Animation/Skeleton.h |