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Used to indicate each slot name and how many channels they have.
| Name | FAnimSlotDesc |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
| Include Path | #include "Engine/EngineTypes.h" |
Syntax
USTRUCT ()
struct FAnimSlotDesc
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimSlotDesc() |
Engine/EngineTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NumChannels | int32 | Number of channels that are available in this slot. | Engine/EngineTypes.h | |
| SlotName | FName | Name of the slot. | Engine/EngineTypes.h |