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Simple struct holding wind params passed into simulation
| Name | FAnimPhysWindData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimPhysicsSolver.h |
| Include Path | #include "Animation/AnimPhysicsSolver.h" |
Syntax
struct FAnimPhysWindData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BodyWindScale | float | Scale for the final velocity. | Animation/AnimPhysicsSolver.h | |
| WindAdaption | float | Mirrors APEX adaption, adds some randomness / billow. | Animation/AnimPhysicsSolver.h | |
| WindDirection | FVector | World space wind direction. | Animation/AnimPhysicsSolver.h | |
| WindSpeed | float | Current wind speed. | Animation/AnimPhysicsSolver.h |