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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FAnimNotifyStateMachineContext |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Engine/Public/Animation/ActiveStateMachineScope.h |
| Include Path |
#include "Animation/ActiveStateMachineScope.h" |
Syntax
class FAnimNotifyStateMachineContext : public UE::Anim::IAnimNotifyEventContextDataInterface
Constructors
Constants
| Name |
Type |
Remarks |
Include Path |
| TypeName |
const FName |
|
Animation/ActiveStateMachineScope.h |
Variables
Public
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
bool IsStateInStateMachineInContext
(
int32 StateMachineIndex,
int32 StateIndex
) const
|
|
Animation/ActiveStateMachineScope.h |
|
bool IsStateMachineInContext
(
int32 StateMachineIndex
) const
|
|
Animation/ActiveStateMachineScope.h |
|
Overridden from IAnimNotifyEventContextDataInterface
Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
static FName GetStaticTypeName()
|
|
Animation/ActiveStateMachineScope.h |
|