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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimNotifyEventReference
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Animation/AnimNotifyQueue.h | |||
FAnimNotifyEventReference
(
const FAnimNotifyEvent* InNotify, |
Animation/AnimNotifyQueue.h | ||
FAnimNotifyEventReference
(
const FAnimNotifyEvent* InNotify, |
Animation/AnimNotifyQueue.h |
FAnimNotifyEventReference()
| Name | FAnimNotifyEventReference |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimNotifyQueue.h |
| Include Path | #include "Animation/AnimNotifyQueue.h" |
FAnimNotifyEventReference()
FAnimNotifyEventReference(const FAnimNotifyEvent , const UObject )
| Name | FAnimNotifyEventReference |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimNotifyQueue.h |
| Include Path | #include "Animation/AnimNotifyQueue.h" |
FAnimNotifyEventReference
(
const FAnimNotifyEvent * InNotify,
const UObject * InNotifySource
)
FAnimNotifyEventReference(const FAnimNotifyEvent , const UObject , const UMirrorDataTable *)
| Name | FAnimNotifyEventReference |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimNotifyQueue.h |
| Include Path | #include "Animation/AnimNotifyQueue.h" |
FAnimNotifyEventReference
(
const FAnimNotifyEvent * InNotify,
const UObject * InNotifySource,
const UMirrorDataTable * MirrorDataTable
)