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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RequestInertialization
(
const FInertializationRequest& InertializationRequest |
Request to activate inertialization. | Animation/AnimNode_Inertialization.h | |
virtual void RequestInertialization
(
float Duration, |
Request to activate inertialization for a duration. | Animation/AnimNode_Inertialization.h |
RequestInertialization(const FInertializationRequest &)
Description
Request to activate inertialization. If multiple requests are made on the same inertialization node, the minimum requested time will be used.
| Name | RequestInertialization |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_Inertialization.h |
| Include Path | #include "Animation/AnimNode_Inertialization.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNode_Inertialization.cpp |
virtual void RequestInertialization
(
const FInertializationRequest & InertializationRequest
)
RequestInertialization(float, const UBlendProfile *)
Description
Request to activate inertialization for a duration. If multiple requests are made on the same inertialization node, the minimum requested time will be used.
| Name | RequestInertialization |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_Inertialization.h |
| Include Path | #include "Animation/AnimNode_Inertialization.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNode_Inertialization.cpp |
virtual void RequestInertialization
(
float Duration,
const UBlendProfile * BlendProfile
)