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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimNode_CustomProperty
Description
For nodes that need some kind of initialization that is not dependent on node relevancy (i.e. it is insufficient or inefficient to use Initialize_AnyThread), return true here. Note that this is called at load on the UAnimInstance CDO to avoid needing to call this at runtime.
Virtual Inheritance
- FAnimNode_Base::NeedsOnInitializeAnimInstance → FAnimNode_CustomProperty::NeedsOnInitializeAnimInstance
Derived Overrides
- FAnimNode_LinkedAnimGraph::NeedsOnInitializeAnimInstance
- FAnimNode_LinkedAnimLayer::NeedsOnInitializeAnimInstance
| Name | NeedsOnInitializeAnimInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_CustomProperty.h |
| Include Path | #include "Animation/AnimNode_CustomProperty.h" |
virtual bool NeedsOnInitializeAnimInstance() const