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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimNode_Base
Description
Get anim node mutable data of the specified type given the identifier. Do not use directly - use GET_INSTANCE_ANIM_NODE_DATA_PTR
| Name | GetInstanceDataPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
| Include Path | #include "Animation/AnimNodeBase.h" |
template<typename DataType>
DataType * GetInstanceDataPtr
(
UE::Anim::FNodeDataId InId,
UObject * InObject
)
nullptr if the data is not mutable/dynamic