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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimBlueprintDebugData
Values output by nodes.
| Name | FNodeValue |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h |
| Include Path | #include "Animation/AnimBlueprintGeneratedClass.h" |
Syntax
struct FNodeValue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNodeValue
(
const FString& InText, |
Animation/AnimBlueprintGeneratedClass.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NodeID | int32 | Animation/AnimBlueprintGeneratedClass.h | ||
| Text | FString | Animation/AnimBlueprintGeneratedClass.h |