| bAutoStart |
uint32 |
|
Animation/AnimBank.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Animation
- Meta=(DisplayName="AutoStart")
|
| bLooping |
uint32 |
|
Animation/AnimBank.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Animation
- Meta=(DisplayName="Looping")
|
| BoundsScale |
float |
Scales the bounds of the instances playing this sequence. |
Animation/AnimBank.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Animation
- Meta=(UIMin="1", UIMax="10.0")
|
| PlayRate |
float |
|
Animation/AnimBank.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Animation
- Meta=(DisplayName="PlayRate")
|
| Position |
float |
|
Animation/AnimBank.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Animation
- Meta=(DisplayName="Position")
|
| Sequence |
TObjectPtr< class UAnimSequence > |
|
Animation/AnimBank.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Animation
|