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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
Include | #include "StaticMeshResources.h" |
Syntax
struct FAdditionalStaticMeshIndexBuffers
Variables
Type | Name | Description | |
---|---|---|---|
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FRawStaticIndexBuffer | ReversedDepthOnlyIndexBuffer | Reversed depth only index buffer, used to prevent changing culling state between drawcalls. |
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FRawStaticIndexBuffer | ReversedIndexBuffer | Reversed index buffer, used to prevent changing culling state between drawcalls. |
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FRawStaticIndexBuffer | WireframeIndexBuffer | Index buffer resource for rendering wireframe mode. |