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API > API/Runtime > API/Runtime/Engine
| Name | FAdditionalStaticMeshIndexBuffers |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
| Include Path | #include "StaticMeshResources.h" |
Syntax
struct FAdditionalStaticMeshIndexBuffers
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ReversedDepthOnlyIndexBuffer | FRawStaticIndexBuffer | Reversed depth only index buffer, used to prevent changing culling state between drawcalls. | StaticMeshResources.h | |
| ReversedIndexBuffer | FRawStaticIndexBuffer | Reversed index buffer, used to prevent changing culling state between drawcalls. | StaticMeshResources.h | |
| WireframeIndexBuffer | FRawStaticIndexBuffer | Index buffer resource for rendering wireframe mode. | StaticMeshResources.h |