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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActorSpawnParameters
Modes that SpawnActor can use the supplied name when it is not None.
| Name | ESpawnActorNameMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
| Include Path | #include "Engine/World.h" |
Syntax
enum ESpawnActorNameMode
{
Required_Fatal,
Required_ErrorAndReturnNull,
Required_ReturnNull,
Requested,
}
Values
| Name | Remarks |
|---|---|
| Required_Fatal | Fatal if unavailable, application will assert |
| Required_ErrorAndReturnNull | Report an error return null if unavailable |
| Required_ReturnNull | Return null if unavailable |
| Requested | If the supplied Name is already in use the generate an unused one using the supplied version as a base |