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| Name | FActorReplicationParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/Iris/ReplicationSystem/EngineReplicationBridge.h |
| Include Path | #include "Net/Iris/ReplicationSystem/EngineReplicationBridge.h" |
Syntax
struct FActorReplicationParams
Enums
Public
| Name | Remarks |
|---|---|
| EFilterType |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExplicitDynamicFilterName | FName | Only used when ExplicitFilter is the type used. The dynamic filter to assign to this actor. | Net/Iris/ReplicationSystem/EngineReplicationBridge.h | |
| FilterType | EFilterType | The default behavior for actors (e.g. ConfigFilter) is that they are automatically assigned a filter based on the class type via the engine config and UObjectReplicationBridgeConfig::FilterConfigs. | Net/Iris/ReplicationSystem/EngineReplicationBridge.h | |
| NetFactoryName | FName | Optional factory name if the actor is not using the default NetActorFactory | Net/Iris/ReplicationSystem/EngineReplicationBridge.h |