Navigation
API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FActorPlacementDataLayers |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/WorldDataLayers.h |
| Include Path |
#include "WorldPartition/DataLayer/WorldDataLayers.h" |
Syntax
USTRUCT ()
struct FActorPlacementDataLayers
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ContextID |
int32 |
|
WorldPartition/DataLayer/WorldDataLayers.h |
|
| CurrentColorizedDataLayerInstanceName |
FName |
|
WorldPartition/DataLayer/WorldDataLayers.h |
|
| DataLayerInstanceNames |
TArray< FName > |
|
WorldPartition/DataLayer/WorldDataLayers.h |
|
| ExternalDataLayerName |
FName |
|
WorldPartition/DataLayer/WorldDataLayers.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
WorldPartition/DataLayer/WorldDataLayers.h |
|