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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActorInstanceHandle
Overloads
| Name |
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Include Path |
Unreal Specifiers |
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Engine/ActorInstanceHandle.h |
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Engine/ActorInstanceHandle.h |
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Engine/ActorInstanceHandle.h |
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Engine/ActorInstanceHandle.h |
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Engine/ActorInstanceHandle.h |
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Engine/ActorInstanceHandle.h |
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FActorInstanceHandle()
| |
|
| Name |
FActorInstanceHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/ActorInstanceHandle.h |
| Include Path |
#include "Engine/ActorInstanceHandle.h" |
FActorInstanceHandle()
FActorInstanceHandle(AActor *)
| |
|
| Name |
FActorInstanceHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/ActorInstanceHandle.h |
| Include Path |
#include "Engine/ActorInstanceHandle.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/Engine/ActorInstanceHandle.cpp |
FActorInstanceHandle
(
AActor * InActor
)
FActorInstanceHandle(const FActorInstanceHandle &)
| |
|
| Name |
FActorInstanceHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/ActorInstanceHandle.h |
| Include Path |
#include "Engine/ActorInstanceHandle.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/Engine/ActorInstanceHandle.cpp |
FActorInstanceHandle
(
const FActorInstanceHandle & Other
)
FActorInstanceHandle(const UPrimitiveComponent *, int32)
| |
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| Name |
FActorInstanceHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/ActorInstanceHandle.h |
| Include Path |
#include "Engine/ActorInstanceHandle.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/Engine/ActorInstanceHandle.cpp |
FActorInstanceHandle
(
const UPrimitiveComponent * RelevantComponent,
int32 CollisionInstanceIndex
)
FActorInstanceHandle(FActorInstanceManagerInterface, int32)
| |
|
| Name |
FActorInstanceHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/ActorInstanceHandle.h |
| Include Path |
#include "Engine/ActorInstanceHandle.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/Engine/ActorInstanceHandle.cpp |
FActorInstanceHandle
(
FActorInstanceManagerInterface InManagerInterface,
int32 InstanceIndex
)
FActorInstanceHandle(AActor , const UPrimitiveComponent , int32)
| |
|
| Name |
FActorInstanceHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/ActorInstanceHandle.h |
| Include Path |
#include "Engine/ActorInstanceHandle.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/Engine/ActorInstanceHandle.cpp |
FActorInstanceHandle
(
AActor * InActor,
const UPrimitiveComponent * RelevantComponent,
int32 CollisionInstanceIndex
)