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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActorInstanceHandle
Description
A path dedicated to creation of handles from any threads. This path marks the handle as need resolving once it gets accessed from the game thread.
| Name | MakeActorHandleToResolve |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/ActorInstanceHandle.h |
| Include Path | #include "Engine/ActorInstanceHandle.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Engine/ActorInstanceHandle.cpp |
static FActorInstanceHandle MakeActorHandleToResolve
(
const TWeakObjectPtr < UPrimitiveComponent > & WeakComponent,
int32 CollisionInstanceIndex
)