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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActorInstanceHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AActor * FetchActor () |
Returns the actor specified by this handle. This may require loading and creating the actor object. | Engine/ActorInstanceHandle.h | |
T * FetchActor () |
Engine/ActorInstanceHandle.h |
FetchActor()
Description
Returns the actor specified by this handle. This may require loading and creating the actor object.
| Name | FetchActor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/ActorInstanceHandle.h |
| Include Path | #include "Engine/ActorInstanceHandle.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Engine/ActorInstanceHandle.cpp |
AActor * FetchActor() const
FetchActor()
| Name | FetchActor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/ActorInstanceHandle.h |
| Include Path | #include "Engine/ActorInstanceHandle.h" |
template<typename T>
T * FetchActor() const