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API > API/Runtime > API/Runtime/Engine
| Name | FActorInstanceGuid |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ActorInstanceGuids.h |
| Include Path | #include "WorldPartition/ActorInstanceGuids.h" |
Syntax
struct FActorInstanceGuid
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActorGuid | FGuid | WorldPartition/ActorInstanceGuids.h | ||
| ActorInstanceGuid | FGuid | WorldPartition/ActorInstanceGuids.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializeFrom
(
const AActor& InActor |
WorldPartition/ActorInstanceGuids.h | ||
bool IsDefault() |
WorldPartition/ActorInstanceGuids.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FActorInstanceGuid GetActorGuids
(
const AActor& InActor |
WorldPartition/ActorInstanceGuids.h | ||
| WorldPartition/ActorInstanceGuids.h | |||
| WorldPartition/ActorInstanceGuids.h | |||
static void ReleaseActorInstanceGuid
(
const AActor& InActor |
WorldPartition/ActorInstanceGuids.h | ||
static void ReleaseLevelInstanceGuid
(
ULevel* Level |
WorldPartition/ActorInstanceGuids.h | ||
| WorldPartition/ActorInstanceGuids.h | |||
| WorldPartition/ActorInstanceGuids.h |