Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActorHandle_1
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Chaos::FGeometryParticleHandle * GetParticle () |
Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsActorHandle_Chaos.h | ||
const Chaos::FGeometryParticleHandle * GetParticle () |
Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsActorHandle_Chaos.h |
GetParticle()
| Name | GetParticle |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsActorHandle_Chaos.h |
| Include Path | #include "Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsActorHandle_Chaos.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsActorHandle_Chaos.cpp |
Chaos::FGeometryParticleHandle * GetParticle()
GetParticle()
| Name | GetParticle |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsActorHandle_Chaos.h |
| Include Path | #include "Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsActorHandle_Chaos.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsActorHandle_Chaos.cpp |
const Chaos::FGeometryParticleHandle * GetParticle() const