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Container that stores all the replicators owned by a given dormant Actor. Note that the actor's own replicator will be part of this list.
| Name | FActorDormantReplicators |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/NetDormantHolder.h |
| Include Path | #include "Net/NetDormantHolder.h" |
Syntax
struct FActorDormantReplicators
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FActorDormantReplicators
(
FObjectKey InOwnerActorKey |
Net/NetDormantHolder.h |
Structs
| Name | Remarks |
|---|---|
| FDormantObjectReplicatorKeyFuncs | KeyFuncs that make it so the TSet can match a struct with a simple FObjectKey. |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FObjectReplicatorSet | TSet< FDormantObjectReplicator, FDormantObjectReplicatorKeyFuncs > | Net/NetDormantHolder.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DormantReplicators | FObjectReplicatorSet | List of all object replicates stored for this dormant actor | Net/NetDormantHolder.h | |
| OwnerActorKey | FObjectKey | The dormant actor who owns all the different object replicators | Net/NetDormantHolder.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CountBytes
(
FArchive& Ar |
Net/NetDormantHolder.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FActorDormantReplicators& rhs |
Net/NetDormantHolder.h | ||
bool operator==
(
FObjectKey rhs |
Net/NetDormantHolder.h |