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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActorComponentInstanceData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ComponentInstanceDataCache.h | |||
FActorComponentInstanceData
(
const UActorComponent* SourceComponent |
ComponentInstanceDataCache.h |
FActorComponentInstanceData()
| Name | FActorComponentInstanceData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h |
| Include Path | #include "ComponentInstanceDataCache.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ComponentInstanceDataCache.cpp |
FActorComponentInstanceData()
FActorComponentInstanceData(const UActorComponent *)
| Name | FActorComponentInstanceData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h |
| Include Path | #include "ComponentInstanceDataCache.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ComponentInstanceDataCache.cpp |
FActorComponentInstanceData
(
const UActorComponent * SourceComponent
)