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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SubtitleManager.h |
Include | #include "SubtitleManager.h" |
Syntax
class FActiveSubtitle
Remarks
A collection of subtitles, rendered at a certain priority.
Variables
Type | Name | Description | |
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bool | bSingleLine | Whether subtitles should be displayed as a sequence of single lines. |
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bool | bSplit | Whether subtitles have come in pre-split, or after they have been split programmatically. |
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int32 | Index | Index into the Subtitles array for the currently active subtitle in this set. |
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float | Priority | Priority for this set of subtitles, used by FSubtitleManager to determine which subtitle to play. |
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TArray< FSubtitleCue > | Subtitles | A set of subtitles. |
Constructors
Type | Name | Description | |
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FActiveSubtitle
(
int32 InIndex, |