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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActiveSound > API/Runtime/Engine/FActiveSound/UpdateAttenuation
Deprecated * Use UpdateAttenuation that passes a ListenerIndex instead
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ActiveSound.h |
| Include | #include "ActiveSound.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActiveSound.cpp |
void UpdateAttenuation
&40;
float DeltaTime,
FSoundParseParameters & ParseParams,
const FListener & Listener,
const FSoundAttenuationSettings &42; SettingsAttenuationNode
&41;
Remarks
Updates the active sound's attenuation settings to the input parse params using the given listener