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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActiveSound
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetAudioComponent
(
const FActiveSound& ActiveSound |
ActiveSound.h | ||
void SetAudioComponent
(
const UAudioComponent& Component |
ActiveSound.h |
SetAudioComponent(const FActiveSound &)
| Name | SetAudioComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ActiveSound.h |
| Include Path | #include "ActiveSound.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActiveSound.cpp |
void SetAudioComponent
(
const FActiveSound & ActiveSound
)
SetAudioComponent(const UAudioComponent &)
| Name | SetAudioComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ActiveSound.h |
| Include Path | #include "ActiveSound.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActiveSound.cpp |
void SetAudioComponent
(
const UAudioComponent & Component
)