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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActiveSound
- ISoundModulatable::GetObjectId()
- FActiveSound::GetObjectId()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ActiveSound.h |
| Include | #include "ActiveSound.h" |
virtual uint32 GetObjectId&40;&41; const
Remarks
Gets the object definition id of the given playing sound's instance