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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActiveSound
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ActiveSound.h |
| Include | #include "ActiveSound.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActiveSound.cpp |
void AddModulationRouting
(
const TSet < TObjectPtr < USoundModulatorBase > > & NewModulators,
EModulationDestination Destination
)
Remarks
Adds additional Modulators to the ActiveSound, if possible. This function forces the Destination's routing method to Union. To replace existing modulators or set a different routing method, use SetNewModulationRouting.