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| Name | FActiveHapticFeedbackEffect |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_Base.h |
| Include Path | #include "Haptics/HapticFeedbackEffect_Base.h" |
Syntax
USTRUCT ()
struct FActiveHapticFeedbackEffect
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Haptics/HapticFeedbackEffect_Base.h | |||
FActiveHapticFeedbackEffect
(
UHapticFeedbackEffect_Base* InEffect, |
Haptics/HapticFeedbackEffect_Base.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bLoop | bool | Haptics/HapticFeedbackEffect_Base.h | ||
| HapticEffect | TObjectPtr< class UHapticFeedbackEffect_Base > | Haptics/HapticFeedbackEffect_Base.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HapticBuffer | FHapticFeedbackBuffer | Haptics/HapticFeedbackEffect_Base.h | ||
| PlayTime | float | Haptics/HapticFeedbackEffect_Base.h | ||
| Scale | float | Haptics/HapticFeedbackEffect_Base.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Restart() |
Haptics/HapticFeedbackEffect_Base.h | ||
bool Update
(
const float DeltaTime, |
Haptics/HapticFeedbackEffect_Base.h |