Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FActivatedCells |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionStreamingPolicy.h |
| Include Path | #include "WorldPartition/WorldPartitionStreamingPolicy.h" |
Syntax
USTRUCT ()
struct FActivatedCells
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Cells | TSet< TObjectPtr< const UWorldPartitionRuntimeCell > > | WorldPartition/WorldPartitionStreamingPolicy.h |
|
|
| PendingAddToWorldCells | TSet< const UWorldPartitionRuntimeCell * > | WorldPartition/WorldPartitionStreamingPolicy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add
(
const UWorldPartitionRuntimeCell* InCell |
WorldPartition/WorldPartitionStreamingPolicy.h | ||
bool Contains
(
const UWorldPartitionRuntimeCell* InCell |
WorldPartition/WorldPartitionStreamingPolicy.h | ||
const TSet< TObjectPtr< const UWorldPartitionRuntimeCell > > & GetCells() |
WorldPartition/WorldPartitionStreamingPolicy.h | ||
const TSet< const UWorldPartitionRuntimeCell * > & GetPendingAddToWorldCells() |
WorldPartition/WorldPartitionStreamingPolicy.h | ||
void OnAddedToWorld
(
const UWorldPartitionRuntimeCell* InCell |
WorldPartition/WorldPartitionStreamingPolicy.h | ||
void OnRemovedFromWorld
(
const UWorldPartitionRuntimeCell* InCell |
WorldPartition/WorldPartitionStreamingPolicy.h | ||
void Remove
(
const UWorldPartitionRuntimeCell* InCell |
WorldPartition/WorldPartitionStreamingPolicy.h | ||
void Reset() |
WorldPartition/WorldPartitionStreamingPolicy.h |