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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/UWorldComposition > API/Runtime/Engine/Engine/UWorldComposition/UpdateStreamingState
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/WorldComposition.h |
| Include | #include "Engine/WorldComposition.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldComposition.cpp |
void UpdateStreamingState
&40;
const FVector & InLocation
&41;
Remarks
Adds or removes level streaming objects to world based on distance settings from current view point