Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/UGameViewportClient
- FViewportClient::HandleNavigation()
- UGameViewportClient::HandleNavigation()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h |
| Include | #include "Engine/GameViewportClient.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp |
virtual bool HandleNavigation
(
const uint32 InUserIndex,
TSharedPtr < SWidget > InDestination
)
Remarks
Optionally do custom handling of a navigation.