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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/UGameViewportClient
- FViewportClient::Activated()
- UGameViewportClient::Activated()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h |
| Include | #include "Engine/GameViewportClient.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp |
virtual void Activated
&40;
FViewport &42; InViewport,
const FWindowActivateEvent & InActivateEvent
&41;