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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/MeshMerging.h |
| Include | #include "Engine/MeshMerging.h" |
Syntax
struct FSectionInfo
Remarks
Struct to store per section info used to populate data after (multiple) meshes are merged together
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bProcessed | Used while baking out materials, to check which sections are and aren't being baked out | |
| TArray< FName > | EnabledProperties | List of properties enabled for the section (collision, cast shadow etc) | |
| int32 | EndIndex | Index pointing to the end set of mesh indices that belong to this section | |
| UMaterialInterface * | Material | Material used by the section | |
| int32 | MaterialIndex | Original index of Material in the source data | |
| FName | MaterialSlotName | Name value for the section | |
| int32 | StartIndex | Index pointing to the start set of mesh indices that belong to this section |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSectionInfo () |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FSectionInfo& Other |