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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Elements > API/Runtime/Engine/Elements/Framework > API/Runtime/Engine/Elements/Framework/UEngineElementsLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Elements/Framework/EngineElementsLibrary.h |
| Include | #include "Elements/Framework/EngineElementsLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Elements/Framework/EngineElementsLibrary.cpp |
UFUNCTION (BlueprintCallable, BlueprintPure=false, Category="TypedElementFramework|Component",
Meta=(DisplayName="Acquire Editor Component Element Handle", ScriptMethod="AcquireEditorElementHandle"))
static void ReplaceEditorComponentElementHandles
(
const TMap < const UActorComponent *, const UActorComponent * > & ReplacementComponents
)