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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Elements > API/Runtime/Engine/Elements/Component > API/Runtime/Engine/Elements/Component/UComponentElementWorldInterface
- ITypedElementWorldInterface::CanEditElement()
- UComponentElementWorldInterface::CanEditElement()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Elements/Component/ComponentElementWorldInterface.h |
| Include | #include "Elements/Component/ComponentElementWorldInterface.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Elements/Component/ComponentElementWorldInterface.cpp |
virtual bool CanEditElement
&40;
const FTypedElementHandle & InElementHandle
&41;
Remarks
Can this element actually be edited in the world?