Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/EdGraph
Inheritance Hierarchy
- FEdGraphSchemaAction
- FEdGraphSchemaAction_NewNode
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphSchema.h |
| Include | #include "EdGraph/EdGraphSchema.h" |
Syntax
USTRUCT ()
struct FEdGraphSchemaAction_NewNode : public FEdGraphSchemaAction
Remarks
Action to add a node to the graph
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< class UEdGraphNode > | NodeTemplate | Template of node we want to create |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FEdGraphSchemaAction_NewNode
(
FText InNodeCategory, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UEdGraphNode * | CreateNode
(
UEdGraph* ParentGraph, |
||
| NodeType * | SpawnNodeFromTemplate
(
UEdGraph* ParentGraph, |
||
| FName | Simple type info. |
Overridden from FEdGraphSchemaAction
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
FReferenceCollector& Collector |
GC. | |
| FName | GetTypeId () |
||
| UEdGraphNode * | PerformAction
(
UEdGraph* ParentGraph, |
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. | |
| UEdGraphNode * | PerformAction
(
UEdGraph* ParentGraph, |
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. |