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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
EUpdateAllPrimitiveSceneInfosAsyncOps |
| Type |
enum |
| Header File |
/Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include Path |
#include "SceneInterface.h" |
Syntax
enum EUpdateAllPrimitiveSceneInfosAsyncOps
{
None = 0,
CacheMeshDrawCommands = 1 << 0,
CreateLightPrimitiveInteractions = 1 << 1,
CacheMaterialUniformExpressions = 1 << 2,
All = CacheMeshDrawCommands | CreateLightPrimitiveInteractions | CacheMaterialUniformExpressions,
}
Values
| Name |
Remarks |
| None |
|
| CacheMeshDrawCommands |
Cached mesh draw commands are cached asynchronously. |
| CreateLightPrimitiveInteractions |
Light primitive interactions are created asynchronously. |
| CacheMaterialUniformExpressions |
Material uniform expressions are cached asynchronously. |
| All |
|