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API > API/Runtime > API/Runtime/Engine
| Name | EUpdateAllPrimitiveSceneInfosAsyncOps |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include Path | #include "SceneInterface.h" |
Syntax
enum EUpdateAllPrimitiveSceneInfosAsyncOps
{
None = 0,
CacheMeshDrawCommands = 1 << 0,
CreateLightPrimitiveInteractions = 1 << 1,
CacheMaterialUniformExpressions = 1 << 2,
All = CacheMeshDrawCommands | CreateLightPrimitiveInteractions | CacheMaterialUniformExpressions,
}
Values
| Name | Remarks |
|---|---|
| None | |
| CacheMeshDrawCommands | Cached mesh draw commands are cached asynchronously. |
| CreateLightPrimitiveInteractions | Light primitive interactions are created asynchronously. |
| CacheMaterialUniformExpressions | Material uniform expressions are cached asynchronously. |
| All |