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Copyright Epic Games, Inc. All Rights Reserved. ApplicationLifecycleComponent.: See FCoreDelegates for details A parallel enum to the temperature change severity enum in CoreDelegates Note if you change this, then you must change the one in CoreDelegates
| Name | ETemperatureSeverityType |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/ApplicationLifecycleComponent.h |
| Include Path | #include "Components/ApplicationLifecycleComponent.h" |
Syntax
enum ETemperatureSeverityType
{
Unknown,
Good,
Bad,
Serious,
Critical,
NumSeverities,
}
Values
| Name | Remarks |
|---|---|
| Unknown | |
| Good | |
| Bad | |
| Serious | |
| Critical | |
| NumSeverities |