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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialCompiler.h |
| Include | #include "MaterialCompiler.h" |
Syntax
enum ESubstrateMaterialExport
{
SME_None = 0,
SME_Diffuse = 1,
SME_Normal = 2,
SME_Emissive = 3,
SME_Transmittance = 4,
SME_MaterialPreview = 5,
}
Values
| Name | Description |
|---|---|
| SME_None | |
| SME_Diffuse | |
| SME_Normal | |
| SME_Emissive | |
| SME_Transmittance | |
| SME_MaterialPreview |
Remarks
Whether we need some data export from a Substrate material from spatially varying properties, e.g. diffuse color for Lighmass to generate lightmaps.