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Used to affect level streaming in the game and level visibility in the editor. Enum for different usage cases of level streaming volumes.
| Name | EStreamingVolumeUsage |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingVolume.h |
| Include Path | #include "Engine/LevelStreamingVolume.h" |
Syntax
enum EStreamingVolumeUsage
{
SVB_Loading,
SVB_LoadingAndVisibility,
SVB_VisibilityBlockingOnLoad,
SVB_BlockingOnLoad,
SVB_LoadingNotVisible,
SVB_MAX,
}
Values
| Name | Remarks |
|---|---|
| SVB_Loading | |
| SVB_LoadingAndVisibility | |
| SVB_VisibilityBlockingOnLoad | |
| SVB_BlockingOnLoad | |
| SVB_LoadingNotVisible | |
| SVB_MAX |