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The shape to use for the stereo layer. Note that some shapes might not be supported on all platforms!
| Name | EStereoLayerShape |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/StereoLayerComponent.h |
| Include Path | #include "Components/StereoLayerComponent.h" |
Syntax
enum EStereoLayerShape
{
SLSH_QuadLayer,
SLSH_CylinderLayer,
SLSH_CubemapLayer,
SLSH_EquirectLayer,
SLSH_MAX,
}
Values
| Name | Remarks |
|---|---|
| SLSH_QuadLayer | Quad layer |
| SLSH_CylinderLayer | Cylinder layer |
| SLSH_CubemapLayer | Cubemap layer |
| SLSH_EquirectLayer | Equirect layer |
| SLSH_MAX |