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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MeshReductionSettings.h |
| Include | #include "MeshReductionSettings.h" |
Syntax
enum EStaticMeshReductionTerimationCriterion
{
UMETA =(DisplayName = "Triangles", ToolTip = "Triangle percent criterion will be used for simplification."),
UMETA =(DisplayName = "Vertice", ToolTip = "Vertice percent criterion will be used for simplification."),
UMETA =(DisplayName = "First Percent Satisfied", ToolTip = "Simplification will continue until either Triangle or Vertex count criteria is met."),
}
Values
| Name | Description |
|---|---|
| UMETA | |
| UMETA | |
| UMETA |
Remarks
Enum specifying the reduction type to use when simplifying static meshes with the engines internal tool